Kevall Longstride wrote:Breakin would win his bet.
And IWS hit the nail on the head with his post. Fanfest 2014 was a real lesson for CCP and in a break from tradition, one that they learned from.
I spoke to Hilmar a lot over this Fanfest and the whole theme was less of the shiny, nothing that couldn't be delivered by the end of 2015 and nothing about future aspirations. Even this years Eve Fanfest trailer was far more subdued than normal.
Dust actually benefitted from being low key this year. The CPM there had huge amounts of time to discuss the game one on one with the Devs, players came to us directly and had questions answered as much as was able. Lots of Eve players were also curious as to what was happening to Dust. Rattati, Frame And the CPM got a lot of stuff done.
It was a good Fanfest for Dust.
Would of been nice to have atleast a demo area setup for DUST at fanfest... 10 Playstations running and allowing EVE players and game press to jump in and play the game, Maybe an elaborate cardboard cut out...... Developers showing off their project first hand and explaining things.
If anything showed at this year's fanfest for CCP.... It is the passion and innovation with their IP's are gone... If CCP and EVE development doesn't wake up soon... They will be left in the stagnate development stage they have been stuck in for the last 7 years with massively declining revenues...
ANd when new products which focus on innovation and pushing game genre's to new depths... Start splitting EVE's market share further... Using CCP's own methods in which got them to their position while they slacked off and Largely relied on the innovation and ground breaking mechanics installed in the beginnings of the game when there was passion and innovation...
EVE is stuck in the same mode WoW is... All they are adding is new maps and new classes and reskins of armor... EVE is just offering new Wormhole space, New ships based around niche gameplay.. And reskins for the last 5 years... All While HUGE massive mechanics talked about 8 years ago left untouched or even discussed.
POS mechanics being ancient... The entire rework put to the side when the developers quit CCP to move to riot... Player driven Space exploration and player built stargates Allowing sandbox like expansion of the universe.. Reworked Soverignty.. Planets actually mattering in owning space.. Station walking and interriors of space stations and ships, Social spaces so that you can sit down with another EVE player... Show off your Aurum gear.. Outpost revamps... Escalation of what Incursions where even for...
I could go on for a massive wall of text... CCP as the passionate innovative developing studio that are building games to be cool, is largely gone... Not by what words are said, but by simply measuring their actions compared to their words... And when you do this.. They are giant liar's for the last 7 years.